Casual VGC: 2024 Portland Regionals

By: Andrew Lister; January 9, 2024

Welcome to my brand new article series, Casual VGC. I’ll begin with a few caveats. I am not a full-time Pokémon player. I have never won any major VGC tournaments. Heck, I’ve only officially competed in two in-person tournaments–Milwaukee and Peoria in 2023. However, I have been playing Pokémon since Red and Blue came to North America while I was in high school, and I started dipping my toes into competitive Pokémon starting in Sword and Shield. One of my favorite ways to pass the time when not grading my students’ essays or podcasting is following official Pokémon events.

The most recent Pokémon VGC Regional took place in Portland, Oregon from January 5th-7th. Being the first official tournament under the new Regulation F ruleset, fans were curious which Mons would make a bigger splash than Magikarp. Some of the same strategies held over from the previous season, but the inclusion of the new Pokémon from the Indigo Disk shook up the meta like a Ground Terastalized Earthquake.

Here are some of the major takeaways and meta developments coming out of Portland.

Old Favorites Remain

To no one’s surprise, some of the core Pokémon from past regulations remained at the top of the usage list on both days of the competition. Of the Top 12 Pokémon used during Day 1, nine of them were available prior to the new DLC. Among them are some VGC faithful: Flutter Mane, Chien-Pao, Ogerpon, Urshifu, and Amoonguss. Pokémon like Flutter, Chien-Pao, and Urshi made it into at least half or more of the Top 8 teams.

Courtesy of Pokemon’s YouTube channel.

With the inclusion of the new paradox versions of the Gen 2 legendaries Raikou, Entei, and Suicune, Flutter Mane’s fairy attacks became the perfect counter to these dual-type Dragons, more specifically Raging Bolt. As one of the speediest and most powerful Mons in Scarlet and Violet, Flutter Mane will more than likely remain at the top of the usage list going forward.

Similarly, Chien-Pao served as another counter to these new Dragon types, pressuring with Ice-type moves. A really cool strategy coming out of Portland involved using the new Stellar Tera Type. For those not familiar, the new Stellar Tera Type provides a one-time STAB boost for each different type of attack a Pokémon uses. This works best for Pokémon that often carry multiple moves for damage coverage. Chien-Pao’s normal set of Sacred Sword (Fighting), Ice Spinner/Icicle Crash (Ice), and Sucker Punch (Dark) allows it to power through the competition and even provide an option for a fourth damage type for coverage. Sure, he loses a defensive Tera like Ghost or Flying, but that isn’t as terrible of a loss as it usually runs Focus Sash.

Ogerpon continued to see major success, especially in its Wellspring Mask form. Water remains one of the most important types in the current meta, and Ogerpon serves as two parts of the Fire/Grass/Water core found on many teams. Not only is it resistant to powerful Grass-type moves and immune to Amoonguss’s Spore, but it is able to mitigate the damage from powerful Water-type moves like Urshifu’s Surging Strikes. Throw in the added utility of the move Follow Me on more defensively built versions, and you have one of the toughest Pokémon to deal with.

Brand New Threats

With over 230 new and returning Pokémon in the Indigo Disk DLC, the meta did see some significant shifts. As people tried to predict how these new Mons would impact team building, a few of these new choices took center stage. Most notable of these are the new paradox Pokémon Raging Bolt and a returning Entei.

Raging Bolt, a new Electric-Dragon dual type Pokémon, made it into three of the Top 8 teams, including the 2024 Portland Regional Champion Alex Underhill’s team. Raging Bolt is the first Electric Pokémon since Iron Hands to get some real traction in the Scarlet and Violet era. With an outstanding Special Attack and HP stat as well as pretty good defenses, Raging Bolt can take hits and dish them back out that much harder. His ability Protosynthesis can boost his Special Attack even further, and in turn his strong Electric and Dragon moves can help to clear the board. Oh, and he also now has access to a 70 BP priority Electric move. No wonder we’re seeing so many people use this goofy looking giraffe.

Behold! Weird majesty!

Unfortunately, Gouging Fire did not see the same level of play in Portland last weekend. However, his original form Entei did step in as a replacement for Arcanine and some Dragonite. Often paired with Chien-Pao, Normal Tera Entei threatens quick KOs with Extreme Speed, and it can burn and dispose of annoying Focus Sash Pokémon, such as Chien-Pao, with Sacred Fire. Add in Inner Focus, which prevents being faked out, and Entei slots nicely into a team’s Fire/Grass/Water core.

Did you think I was going to gloss over the most annoying change to the VGC meta? As was foretold in numerous memes and social media posts, Incineroar is back and even more annoying than before. As in Sword and Shield, he reduces the effectiveness of opposing teams with his Intimidate ability. He still has access to Flare Blitz, Fake Out, and Parting Shot; moreover, he now has access to a few new moves. Most importantly, he can now use Helping Hand and Knock Off.

Surprising Top 8 Teams’ Pokémon

Looking at the Top 8 teams from Portland, you’ll find some very interesting team combinations. In fact, some combinations from long-past regulations have returned alongside the past season and new Pokémon.

Chuppa Cross IV revived a very Series 1 combo with Dondozo and Tatsugiri. Utilizing the powerful moves Wave Crash, Earthquake, and Order Up, Cross’s Dondozo broke through the defenses of his opponents, especially boosted by his Tatsugiri in Commander mode. Even on its own, Tatsugiri was able to take down Pokémon weak to Dragon moves with Draco Meteor. On top of that, he also slotted in a Glimmora, who has been boosted with Meteor Beam, a STAB Rock move paired with Power Herb.

Anton Galkin’s third place team featured some cagey choices, including the Top 8’s only Regidrago. Some players have dominated with full-powered Dragon Energy, and Galkin was no different. His biggest surprise, however, was his Scream Tail, a Pokemon that has seen very little use outside of the Perish Trap team perfected by Wolfe Glick. Running the combination of Disable and Encore, Galkin was able to block his opponents’ progress and even sneak in a few key KOs with Dazzling Gleam.

My personal favorite of the Top 8 teams was piloted by Brandon Davis, who earned a fifth place finish utilizing a team with Hatterene, Indeedee, Torkoal, Urshifu Single Strike, Gallade, and Ursaluna. I would have to write an entire article to give this team justice. Do yourself a favor and watch his match with Collin Heier to get a taste of its unique genius.

Final Thoughts

Players have only scratched the surface of what Regulation F might hold for the competitive VGC community. I’m excited to see what new or returning Pokémon emerge to shake up the meta. Will the other new paradox Pokémon get their time in the (harsh) sunlight? Only time and the Charlotte Regional Championship can tell!

Check back for another Casual VGC article! I plan to update with a new article at least once a month!

Bonus Episode: Geek Trivia

Welcome to Tooning Japanese, a podcast where three dudes in their 30s talk about Japanese anime!

Listen to Bonus Episode: Geek Trivia

This week we have a special treat for you! Patron Bryan Nash sent us some trivia questions from one of his recent events. Bill takes on the team of Josh and Andy in categories like Star Wars and video games! Can YOU beat the hosts at their own game? Give it a listen and let us know how you did!

Here’s all the trivia questions!

Help support the show on Patreon!

Listen to our newest episode of Tooning RPG!

We are now releasing new episodes every Thursday!

Season 6 will be our review of the anime Gungrave!  E-mail the show at TooningJapanese@gmail.com!

Tuesday Top Five: Best Final Fantasy Games

Original Publication Date: 8/30/2016

By:  Andrew Lister

Welcome to another installment of Tuesday Top Five! Each week I’ll be coming up with a Top 5 spanning a number of geeky topics. This week, I’m going to rank my favorite video games from the Final Fantasy series.

Out of all my NES games, the one I treasured the most was my copy of Final Fantasy. This JRPG from Square was published in 1987 and was supposed to be the very last video game for the failing company.

I am a child of the Nintendo era. Growing up, I owned the Nintendo Entertainment System (NES for short), and I would lose myself in its many worlds, such as The Mushroom Kingdom and Hyrule. The games had simple graphics, but many of them were insanely difficult to play and master.

That being said, it turned out to be a massive hit, and as most people know, it spawned a number of other games in the series. Most of these games are not sequels, but many of them had similar themes and mechanics that evolved alongside the hardware of new consoles.

Trying to rank my Top 5 this week was extremely difficult, and I’m sure those of you out there may disagree with my list.  If you do, leave your own list in the comments below. We may read your comments on a future episode of the Tooning Japanese Podcast!

#5 – Final Fantasy Tactics (PS1)

Final Fantasy is best known for the numbered games in it’s series, which will soon span all the way to 15. However, there were also a number of games that weren’t given the honor of being part of the official series.

Of the non-enumerated games, the very best is Final Fantasy Tactics.  First appearing in January 1998 in North America, this was one of the earlier games to hit the brand new Playstation 1.

The biggest draw to Tactics was the change they made to the original turn-based mechanics. Instead of two teams facing off against one another on either side of a screen, battles occur on a large map consisting of squares. Think of it like a tabletop like Dungeons and Dragons. Players not only have stats for their attacks and defenses, but they also have movement and jump speeds. The entire combat is still turn-based, but you move your team around the board in order to attack. This adds a whole new level of strategy beyond simply choosing to attack, defend, use magic or items, or run away.

Another draw to this game was the deep class system. The class system is not new to the Final Fantasy franchise, starting with the very first game. However, it feels like an advanced version of Final Fantasy V in that there’s not only more classes but many more skills and abilities to learn. The game itself is fairly balanced, and you’ll find that you have to do a bit of experimenting during certain combats to find the best strategy for the enemies as well as the layout.

For example, thieves have an ability to steal the heart of an opposite gender, in effect bringing them to your team temporarily. Aside from my frustrations that it’s not taking into account people who prefer the same gender, if I’m up against a large number of male spell casters, I may attempt to bring in a couple female thieves to effectively add a few more members to my party.

Will you be my Valentine, please?

There were also a few extra features that really never made it into other games in the series, including quests where you send out a group of 3 characters for a certain number of days. When they return, depending on if you chose the right classes for the task, they earn a certain amount of skill points.  Also, certain towns have fur shops where you could poach the baddies and sell their pelts.

While those are both cool aspects to the game, my favorite addition has to be in combat. When a character (bad guy or your own) stays dead on the field for a certain number of turns, their body disappears and is replaced by a crystal.  Yes, your characters can actually DIE in this Final Fantasy game. The crystals are an addictive part of the game: when you move into the same square as one of these crystals, you can either regain your lost HP/MP, or sometimes you can also learn an ability that the bad guy knew. This usually leads me to kill all the human NPCs and keep one alive long enough to hoard as many new abilities as I can.

The game’s only drawback may be in its confusing story. There are a lot of characters, and some of them really lack the depth that you’d find in other Final Fantasy games. If you like political intrigue and backstabbing (Game of Thrones, anyone?), this is the game for you. If not, you might be a bit bored or get lost in all the names and factions.

Despite that issue, it’s a really fun and in-depth game that everyone should experience at least once.

#4 – Final Fantasy I (NES)

You can’t go wrong with the game that started the entirety of the series. As I mentioned earlier, I spent far too much time playing this game, and it was really my first exposure to the RPG genre. It’s a game that I still revisit from time to time due to its surprising replay value.

The premise of the game is fairly simplistic, and it’s a formula that future games in the series would follow. A group of destined heroes come together to defeat ancient evils and light elemental crystals. The crystal motif would continue into FF 2, 4, and even 9.

Sure, the story seems simple, but the real fun comes with creating your team of 4 Light Warriors. If you’re playing for the first time, it’s probably best to create a balanced team of a Fighter, Thief (or Black Belt), and a White & Black Mage. However, once you get the hang of the game, you may want to challenge yourself. For example, a few months back I played with 2 Thieves and 2 Black Belts, a feat that led to many deaths early on in the game. Or what about a team entirely of spell casters? Sure, they can deal damage, but they can’t take a hit to (literally) save their lives.

Above all else, this is the game that started it all. It was a truly revolutionary game for its time with its creation of the turn based combat, its fairly robust magic system, and its epic storytelling. If you’re a fan of other Final Fantasies but have never played the original, do yourself a favor and do so. Also, play the original NES version because it’s the most difficult and unrelenting.

#3 – Final Fantasy IV (SNES)

The best thing about Final Fantasy IV was the great storytelling and colorful cast of characters. Like Final Fantasy 1, this story involves heroes and magical crystals. What this story has over the original is a real sense of character depth and development.

The greatness of this game lies in its writing. Remember, folks, this was back in the day when there was no voice acting in video games. Without having a voice, each character feels completely unique. There’s Cecil, the angsty main character that undergoes a moral and class change from an evil dark knight to a paladin. Then you have the stalwart dragoon Kain, who is corrupted and used by the bad guys. The summoner of the party is a young girl whose family is killed by the main characters. The mage of the party is a confused old man, and there’s even a bard!

A bard! With a harp and everything!

C’mon. You know we had to include this.

The story jumps around quite a bit, and your cast of characters come and go. Sometimes your party gets separated, and you pick up new members; other times your beloved characters suffer a terrible fate and can no longer fight by your side. Either way, it was a whole new level of storytelling that many video games did not attempt.

The game was so popular that it even spawned a series of smaller sequel games that can be purchased on Steam. I’ve played them a bit, and even though the sequels aren’t great, the nostalgia factor made it worth trying.

This game will take you to the moon and back, both figuratively and literally. Go download it now or go dust off your old SNES!

#2 – Final Fantasy X (PS2)

When the Playstation 2 came out, all I could think about was when we would get our first Final Fantasy game. Once Final Fantasy X was announced, I was extremely jazzed. The graphical possibilities of the PS2 were outstanding, and knowing Square-Enix, this game would more than likel be gorgeous.

The game did not disappoint, and the first few cinematic videos absolutely blew me away! My jaw was left standing open as I watched Tidus playing Blitzball only to have a massive monster appear and destroy the city. They had accomplished something completely beyond what we had already seen in the series.

Another big change to the game was the inclusion of voice actors. Sure, the dubbing looked a little off most times and the dialogue wasn’t always delivered with the best emotion, but giving each character a voice made the game feel extremely unique and gave the world a real sense of life, even if that meant I couldn’t name all of the cast.

Like any good Final Fantasy game, I fell in love with the diverse cast of characters and was completely swept away with the world of Spira. The locations were interesting and absolutely gorgeous. Some of my favorite areas include the Farplane, a place where the dead spirits killed by Sin reside; Macalania Woods, a forest that looks like it’s made out of diamonds; and The Thunder Plains, a barren land where a storm forever rages and poses an actual threat of your characters being struck by lightning.

The combat is fast and strategic; you can swap out a character at any point during a battle rather than always having a set number in your party. This leads to a lot of tough choices and each character feeling important. The leveling system consists of a giant grid filled with abilities, spells, and stat boosts. It’s one of the most unique takes on leveling up and allows players to truly customize each of their characters by choosing one path over another.

Even though there isn’t as much replay value as other games in the series, there’s a lot of side quests and seemingly impossible tasks in this one that will keep you playing. That reminds me…I need to try and dodge 200 lightning bolts on a row once I finish this article.

I know some of you are looking at my article and are freaking out about Final Fantasy VI not making my list. It’s not a bad game, but it’s one that I honestly never got as into as some of the others. It’s also one of the few that I’ve never actually beaten.

I also know that some of you may be rolling your eyes at my choice of Final Fantasy VII as my number one Final Fantasy game. For some reason the game has been on the receiving end of some hate. I’ve heard the arguments that it’s overrated, the graphics aren’t that great, and the story is completely incomprehensible.

I’ve got several arguments for why Final Fantasy VII will always be my all time favorite game in the series. First of all, it may have something to do with the fact that it was the first FF game to make it onto the Playstation. The jump from the SNES/Genesis to the Playstation/N64 era was huge for gaming. The ability to render environments and characters in three dimensions changed the way that we view and play games. While this game does not hold up to later games in the series, it significantly raised the bar with regards to other RPGs.

Final Fantasy VII has some of my favorite characters, environments, and moments in all of gaming. Who didn’t enjoy running around the Golden Saucer playing all sorts of mini games or racing chocobos? Was I really the only one who obsessed with actually obtaining a gold chocobo? Well, I had three of them on my main play through, but that’s besides the point.

Whoa, indeed!

Even though Cloud’s story is a little convoluted, he’s still an interesting character. Also, consider the crazy characters that he surrounds himself with: an offensive renegade with a gun for an arm, a giant red cat with human intelligence, a massive mechanical moogle suit piloted by one of the villains, a grumpy old airship pilot, and a bubbly ninja girl. What more could you want?

Do I even have to mention the scene where Aerith dies? Sephiroth’s sword didn’t just kill our favorite flower girl; it killed my innocence.

The Materia system may be my favorite use of magic in any Final Fantasy game, and there were plenty of spells to keep the game interesting and add lots of strategy. Well, except for Knights of the Round. That took far too long to summon and felt like an “Easy” button. I’m so thankful that Final Fantasy X allowed you to cut the summon animations down.

Yes, analyzing Final Fantasy VII’s story causes headaches, but just enjoy it for the exciting RPG that it is! Whenever I need a JRPG fix, this will be one that I go back to time and time again.

Come back next week for our next installment of Tuesday Top 5 article!  Let us know what you think about my rankings in the comments below and sound off with your own Top 5!

Season 2: Episode 24 – Cathartic Donuts

TooningJapanese

Welcome to Tooning Japanese, a podcast where three dudes in their 30s talk about Japanese anime!

Listen to Season 2: Episode 24 – Catartic Donuts

We’re down to the wire, folks! How will Vash deal with the death of Wolfwood and two more Gung-Ho Guns? I guess you’ll have to listen and find out! We review a pretty solid episode of Trigun this week, “Sin.” Happy 4th of July, fellow Americans!

We are now part of a brand new media network!  Check our Questionable Endeavor today for other amazing podcasts, articles, and streams!

Follow along with the show!  Watch Trigun on Hulu or on Funimation!

Help support the show on Patreon!

We are now releasing new episodes every Tuesday!

Season 2 will be our review of the classic anime Trigun!  E-mail the show at TooningJapanese@gmail.com!

Bonus Season 1: Episode 7 – You’re Going in the Box

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Welcome to Tooning Japanese, a podcast where three dudes in their 30s talk about Japanese anime!

Listen to Bonus Season 1: Episode 7 – You’re Going in the Box

Thanks to Andy being on vacation for a week, we’re bringing you the newest review of Pokemon Generations! We’ll be back next week with a new review of Trigun, but this week we’re talking about two more episodes of Generations. Sadly these episodes aren’t great, but we do our best to find the bright moments! Go watch Episodes 11 and 12 on Youtube (links below) and enjoy our show!

Watch Pokemon Generations Episode 11: The New World on YouTube!
Watch Pokemon Generations Episode 12: The Magma Stone on YouTube!

We are now part of a brand new media network!  Check our Questionable Endeavor today for other amazing podcasts, articles, and streams!

Follow along with the show!  Watch Trigun on Hulu or on Funimation!

Help support the show on Patreon!

We are now releasing new episodes every Tuesday!

Season 2 will be our review of the classic anime Trigun!  E-mail the show at TooningJapanese@gmail.com!

Season 2: Episode 23 – Sympathy Sandwiches [feat. Jason from New Blood Rising]

TooningJapanese

Welcome to Tooning Japanese, a podcast where three dudes in their 30s talk about Japanese anime!

Listen to Season 2: Episode 23 – Sympathy Sandwiches [feat. Jason from New Blood Rising]

We know this episode is dropping three days early, but Andy is out of town all next week, so enjoy an early weekend anime gift. The guys are joined this week by Jason from the New Blood Rising Podcast to review one of the very best episodes in the entire anime, “Paradise.” This episode was recorded remotely, so our apologies for any changes in our audio quality. Go listen to New Blood Rising today by visiting newbloodpod.podbean.com or on the Questionable Endeavor Network!

We are now part of a brand new media network!  Check our Questionable Endeavor today for other amazing podcasts, articles, and streams!

Follow along with the show!  Watch Trigun on Hulu or on Funimation!

Help support the show on Patreon!

We are now releasing new episodes every Tuesday!

Season 2 will be our review of the classic anime Trigun!  E-mail the show at TooningJapanese@gmail.com!

Season 2: Episode 22 – Half a Croissant

TooningJapanese

Welcome to Tooning Japanese, a podcast where three dudes in their 30s talk about Japanese anime!

Listen to Season 2: Episode 22 – Half a Croissant

This week we celebrate our four main characters getting back together again only to be brought crashing back to reality by the ending of this week’s episode. We’re reviewing Trigun’s 22nd episode, “Alternative,” and we’ve only got 4 more episodes of the anime left after this one. Stay tuned for next week’s show, where we’ll have a special guest from another podcast on The Questionable Endeavor Network!

We are now part of a brand new media network!  Check our Questionable Endeavor today for other amazing podcasts, articles, and streams!

Follow along with the show!  Watch Trigun on Hulu or on Funimation!

Help support the show on Patreon!

We are now releasing new episodes every Tuesday!

Season 2 will be our review of the classic anime Trigun!  E-mail the show at TooningJapanese@gmail.com!

Season 2: Episode 21 – It’s Buggering Time

TooningJapanese

Welcome to Tooning Japanese, a podcast where three dudes in their 30s talk about Japanese anime!

Listen to Season 2: Episode 21 – It’s Buggering Time

This week’s episode of Trigun, “Out of Time” is a bit of a mixed bag, but all three hosts mostly enjoyed it! The ending still gives us feels so many years and dozens of viewings later. Vash and Wolfwood take on not one, not two, but three Gung-Ho Guns to try and save the only functioning Seed ship still remaining. Can they do it? Listen to find out!

Special thanks to Thurk for help with editing this week!

We are now part of a brand new media network!  Check our Questionable Endeavor today for other amazing podcasts, articles, and streams!

Follow along with the show!  Watch Trigun on Hulu or on Funimation!

Help support the show on Patreon!

We are now releasing new episodes every Tuesday!

Season 2 will be our review of the classic anime Trigun!  E-mail the show at TooningJapanese@gmail.com!

Season 2: Episode 20 – Harley Quinn, Medicine Woman

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Welcome to Tooning Japanese, a podcast where three dudes in their 30s talk about Japanese anime!

Listen to Season 2: Episode 20 – Harley Quinn, Medicine Woman

Sorry for being a bit late with this one!  We have the first of another two part series.  Ship in the sky filled with frightened humans?  Check.  More Vash and Wolfwood bantering?  Check.  More Gung-Ho Guns?  Check!  Give a listen to our review of Episode 20 of Trigun, “Flying Ship.”  It’s a good one, folks!

We are now part of a brand new media network!  Check our Questionable Endeavor today for other amazing podcasts, articles, and streams!

Follow along with the show!  Watch Trigun on Hulu or on Funimation!

Help support the show on Patreon!

We are now releasing new episodes every Tuesday!

Season 2 will be our review of the classic anime Trigun!  E-mail the show at TooningJapanese@gmail.com!

Bonus Season 1: Episode 5 – This Shit Is Going Down

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Welcome to Tooning Japanese, a podcast where three dudes in their 30s talk about Japanese anime!

Listen to Bonus Season 1: Episode 5 – This Shit Is Going Down

Birthdays and gaming conventions in the same weekend mean no Trigun review this week.  However, it does mean Andy and Ray reviewed two more Pokemon Generations episodes!  This time around the husband and husband duo discuss Episodes 7 and 8 of Pokemon Generations, “The Vision” and “The Cavern.”

Watch Pokemon Generations Episode 7: The Vision on YouTube!
Watch Pokemon Generations Episode 8: The Cavern on YouTube!

We are now part of a brand new media network!  Check our Questionable Endeavor today for other amazing podcasts, articles, and streams!

Follow along with the show!  Watch Trigun on Hulu or on Funimation!

Help support the show on Patreon!

We are now releasing new episodes every Tuesday!

Season 2 will be our review of the classic anime Trigun!  E-mail the show at TooningJapanese@gmail.com!